Devils Third - WiiU

This is some of the work I created for the WiiU title, Devil’s Third. I created these assets in 2013 while working for Shapefarm. Unfortunantly a lot of the textured assets don’t quite hold up to current standards (due to incredibly tight budgets for meshes and textures).

I was also responsible for creating many of the modular sets in the final level, but unfortunately didn’t get a chance to take a screenshot of the final product.