Near Future Subway
I created this environment to better my skills with modular pieces, hard surface environments and lighting.
Each of the advertising panels, as well as the sign showing incoming train times are dynamic and use an animated flash texture.
For this project I used 3ds Max, Xnormal, Photoshop CS5, and Flash (for the animated panels).
The main scene is rendered in the Cryengine 3 Free SDK, and the asset renders are in Marmoset Toolbag.