SNOW - Snowmobile
This is a snowmobile that I made for SNOW! Ingame it is used as an "end session marker", which is used to save your ingame progress. This asset uses a basic shader to tint the albedo colour based on a mask within the albedo alpha, making it possible to create a bunch of colour variations quickly and easily. The stickers are also on a seperate alpha masked decal sheet, so we can easily change branding and style.
Modeled in 3ds Max, UV pack in Ipackthat, baked in Knald and textured in Photoshop using DDO. Rendered in Marmoset Toolbag.
A Marmoset viewer file can be found HERE
SNOW - Aeroplane
This is a plane that I made for SNOW! I based it roughly off the Boeing 307.
Modeled in 3ds Max, normal maps and textures created in Photoshop. Rendered in Cryengine.