SNOW - JOI
This level was created to replicate an existing real life event.
The 3d assets were produced in Autodesk 3ds Max (with normal maps baked in Xnormal) and texturing was done in Adobe Photoshop.
I was responsible for the bulk of the environment work in this level, I created every asset visible except for the light poles, crowd barriers, redbull tent and terrain textures.
I was also responsible for placing everything into the level, which had already been blocked out by our level designer, in a natural and realistic manner.