Jake Oliver, 3d Artist
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SNOW - Environments

This is some of the environment work I have completed for Poppermost Production's SNOW.

Plane Crash:

I was responsible for all the assets in this area (excluding a couple of rocks!), along with initial placement and various detail passes.

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Whiteridge:

I was responsible for all the assets in this area (excluding the icicles, and of course the characters), along with placement and set dressing.

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Sialia Industrial:

I was responsible for all the larger modular sets in this area, along with placement, set dressing and lighting. The barrels, sandbags, palletes and electrical cabinets were created by another artist.

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Sialia Castle:

I was responsible for planning, blocking out, development and set dressing of this area.
I created all the assets and Materials shown in the following screenshots, except for the lightposts, fences, haybales and a few of the smaller snowpiles.
I wrote an article for 80.lv on the production of this area, which went over my workflow and processes. The article can be found here: LINK

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Eastwater Forest:

I was responsible for all the assets in this area (excluding the log seats), along with initial placement and various detail passes.

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Glacier:

I was responsible for all the materials and most of the meshes in this area.

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