Jake Oliver, 3d Artist
portfolio   -   email   -   cv

Nakajima Ki-27

This plane was a personal project that I undertook to improve my hard surface high-poly modeling skills, and also my UVW Unwrapping and texturing skills.

For this project I used 3ds Max, Xnormal, Photoshop CS5, Topogun (for creating the lowpoly, and laying out some of the highpoly panelling) and Mudbox (texture painting). Rendered in Marmoset Toolbag.

image 1
image 1
image 1
image 1
image 1
image 1